![]() Product Launches (Release or Early Access)When your game releases, either in Early Access or as Full Release, any user that has the game on their wishlist at that time will receive an e-mail and/or mobile push notification about the game being available. Note that customers must have verified their e-mail account to receive messages, and that some customers may have opted to configure their e-mail preferences to not receive some or all of these kinds of e-mails. This period may be extended in periods of high notification traffic (such as Steam seasonal sales). In high volume e-mail periods, time to notification will be longer.Ĭustomers who have been notified about your game within the last 1-2 weeks (including "now available" e-mails from product launches) will be on e-mail cooldown, and will not receive additional communication until the cooldown period has passed. These triggers may change in the future, but this is a description of current set of features.ĭiscount e-mails typically send within a few hours of your product's release or discount. Wishlist NotificationsEmail notifications may be sent to customers based on a variety of trigger actions related to your game, software, or video on Steam. Along the way, this gives you a sense of the level of interest by potential customers and a way of notifying interested customers when your game releases or goes on discount. Prior to the release of your game, this gives you a place to point your fans and interested players where they can take action to express their interest and keep track of your game. OverviewOnce your game has a publicly visible store page listed within Steam, players may begin adding your game to their wishlist. Level of integrationNone required, aside from creating your store page. When your game releases or goes on discount, those players automatically receive a notification. In BriefPlayers can add your game to their wishlist on Steam to keep track of games they are interested in. Setup instructions for the VR arcade model Setup instructions for the PC Café model (incl. PC Café Requirements and Sign Up Instructions Steamworks Virtual Conference: Steam Deck Steamworks API Example Application (SpaceWar)ĭistributing Open Source Applications on Steamĭeveloping for Steam Deck without a Dev-Kit Sales Landing Page Editor - Minimum Requirements Steam Input Gamepad Emulation - Best PracticesĮvents and Announcements Visibility Stats Reporting User Permission: Receive Steamworks CommunicationĬreating Bundles Across Multiple Developers/Publishersīroadcasting a Game Demo to the Steam Storeīroadcast Moderation and Adding Moderators
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |